odf opened this issue on Oct 27, 2008 · 13964 posts
odf posted Sun, 29 March 2009 at 9:51 PM
Quote - You don't have it set up to move right. Look at your thumb. That bone moves the thumb from -5 degrees away from or up to 90 degrees toward the palm on it's side to side and from 45 degrees on a maximum bend to a minimum of about 10-15 degrees, with an endpoint of the bone just inside the life-line
I have no idea what you're trying to say here. But I will have a good look at the thumb tonight after work, and maybe I'll understand then.
Quote - AND I might be picking nits,too. But there isn't enought Thumb-1 actor area on Antonia for me to even morph. If I could fix it myself, I'd do so and not bother you with it. Way beyond my ability. to do anything other than observe....and write way to much about it. :laugh:
I'm not sure I understand this either. Since an actor's movement influences the actor itself as well as its parent, it's only natural that the JCMs driven by that movement would have to apply to both the actor and its parent. In other words: I'd expect to morph both thumb-1 and hand, anyway.
It's a bit counter-intuitive, but the location of the thumb-1/hand boundary actually depends on what one needs for the thumb-2 and index-1 movement (because index-1 can only influence itself and hand, but not thumb-1), not the thumb-1 movement itself.
-- I'm not mad at you, just Westphalian.