odf opened this issue on Oct 27, 2008 · 13964 posts
odf posted Wed, 25 March 2009 at 5:58 PM
Quote - odf, I injected that head with the morph set you supplied, so it's working for me.
Yes, but that wasn't made with PLH. I extracted the head group from your .obj and loaded it as a morph into Poser, then saved the figure with binary morphs enabled. I just looked at that .pmd, and it seems to include all the JCMs of the figure as well, which probably doesn't break anything, but makes the file much larger than it needs to be.
It would be nice to have a way of creating .pmd files that avoids Poser. There's a PMD editor by Dimension3D that seems promising, but I haven't had time to look at it yet. Any other suggestions?
Yeah, and if anyone knows where the format is documented... I can split meshes into groups, and I can fix vertex orders, but I can't produce .pmd files because I don't know what they're supposed to look like. If I could, I'd just build my own tool for creating morph injection files.
-- I'm not mad at you, just Westphalian.