kirwyn opened this issue on Mar 21, 2009 · 5 posts
ockham posted Sat, 21 March 2009 at 3:24 PM
It's not a fault in your model. Both OpenGL and Sreed sometimes do this....
they forget the correct location of some vertices and put them at 0,0 instead
of the proper location in 2d space. Result: some facets stretch up
to the upper left corner of the display. Usually a driver update will solve it.