odf opened this issue on Oct 27, 2008 · 13964 posts
shante posted Mon, 09 March 2009 at 1:51 PM
Quote - I don't mind V4's prettiness. It's the fact that most people make her look to be the same woman over and over that gets a little old.
But I like to sculpt rather than playing with distributed morphs, especially when it comes to the head. I'm looking forward to seeing how Antonia functions as clay. :)
I think the biggest problem with any new version release of any of the DAZ figures is that many people either just stick to using the LE version or are to in-experienced to inject the character morph dials, or too lazy to go through them all and change her looks. I have seen this time and time again on all the forums and galleries.
Then you find the very few individuals who come up with one character or purchase a pre-made character in one of the stores and flick a switch to always turn the mesh into that pre-packaged figure and use it almost for every image. Makes you wonder if the character is a self portrait or an ideal the hold firmly in their own minds (sorta a wanna-be avatar!) or represents someone they know or love.
I for one play with those damn dials ad infinitum...I get more out of creating a new character than I do rendering it in a new scene. But that is just me. Because I can't figure how to adapt the default character pose clothes I usually keep these new creations as they were born...naked!
Being on a Mac there are no utilities available to me to adapt or convert clothes to fit. :(
This is a strange community indeed. :)