odf opened this issue on Oct 27, 2008 · 13964 posts
JB123 posted Mon, 09 March 2009 at 3:58 AM
Quote - I don't mind V4's prettiness. It's the fact that most people make her look to be the same woman over and over that gets a little old.
But I like to sculpt rather than playing with distributed morphs, especially when it comes to the head. I'm looking forward to seeing how Antonia functions as clay. :)
I think you will find she is fun to sculpt with. I've played around with some sculpts just to get aquainted with the mesh ( from ODF's file locker ) and I must say the way her topology is layed out and her default shape she's really fun to sculpt on. I see lots of possibilites with her. I love the fact that she doesn't have too much detail which can be hard to get rid of sometimes. I also like that she's not very poly heavy. I find that on models with high poly count It's much harder to mix shapes without getting strange pinching or odd shapes that just don't work to well together at high positive and negative morph values.