ThrommArcadia opened this issue on Mar 06, 2009 · 13 posts
sparrownightmare posted Fri, 06 March 2009 at 7:20 PM
If I needed a moveable starfield, I generate a series of different component layers in Paint Shop Pro, using a combination of hsb noise and the Constellation plug in from Alien Skin (Xenofex II). Then I make each layer transparent. Now I go to Carrara and crate a series of simple very thin rectangular boxes. Usually making them .05" along either the X or Y Axis. By randomly arranging these, then creating a shader for each one using a different one of the starfield BMP files I generated in PSP. Now your camera can move through the starfield and the stars will appear to move in relation to the camera and/or any models you use. Make sure to rotate the rectangular panels randomly along each axis.