paramount opened this issue on Nov 20, 2008 · 225 posts
JoEtzold posted Sun, 01 March 2009 at 8:05 AM
Hi, and yes as a part of the set in reality this desk will be moveable in total. Giving more room for camera movement and actors play if neccessary.
But for the scifi reality and illusion I think it's not intended to be moveable, only be rotating.
As mentioned correctly the room is a 180 degree halfround. So the desk is in the center position of this room and it makes sense to have it turned so that the master could talk to all positions directly.
But as that room isn't foreseen to be endless wide there is no real neccessity to have it moveable from one position to an other in order to help out.
But with a look to poser it's no point of discussion. If the round basepanel isn't combined with the ground floor, you can rotate_y and/or translate_x/_z as you wish. And that independly if the desk is build as a separate prop (I suggest) or as a part actor of a character. So all freedom to the user to work with. I would prefer the desk to be a separate prop and also it's chair should be separat.
Although that might be dangerous in reality ... think of a rapid turn in a crisis, than ratation force might catapult the master out of the console ... :laugh: