Forum: Carrara


Subject: UVMapped texture not showing up properly

FranOnTheEdge opened this issue on Feb 22, 2009 · 37 posts


FranOnTheEdge posted Sun, 22 February 2009 at 10:05 AM

Quote - > Quote - I've taken a screen shot of the living room floor in that UVEditing area as well, here it is:

Yeah, that one's way off... for a nice simple four vertex plane like you've got, the vertices should probably go corner to corner, to match your floor's texture image.

Well I tried moving those over, and although that did make a difference to the image in the render... I don't think  it was an improvment, worse in fact.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

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