FranOnTheEdge opened this issue on Feb 22, 2009 · 37 posts
FranOnTheEdge posted Sun, 22 February 2009 at 10:05 AM
Quote - > Quote - I've taken a screen shot of the living room floor in that UVEditing area as well, here it is:
Yeah, that one's way off... for a nice simple four vertex plane like you've got, the vertices should probably go corner to corner, to match your floor's texture image.
Well I tried moving those over, and although that did make a difference to the image in the render... I don't think it was an improvment, worse in fact.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)