Forum: Carrara


Subject: UVMapped texture not showing up properly

FranOnTheEdge opened this issue on Feb 22, 2009 ยท 37 posts


FranOnTheEdge posted Sun, 22 February 2009 at 9:40 AM

Both floors show up correctly in Cinema4D with no adjustment necessary other than connecting the Texture map images to the colour channel.

(I didn't connect up diffuse or bump or anything like that in C4D, as I just wanted to check the positioning of the texture in the UVMap.)

So how do I do it in Carrara?

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com