Forum: Carrara


Subject: UVMapped texture not showing up properly

FranOnTheEdge opened this issue on Feb 22, 2009 ยท 37 posts


CaptainJack1 posted Sun, 22 February 2009 at 8:50 AM

I'm not sure about the door, but your floor may be too wide for the texture map you've used. You might try clicking the "Tile" check box in the shader, and then increasing the Horizontal and Vertical sliders. Depending on the texture you're using, that may help.