Forum: Poser - OFFICIAL


Subject: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion

Morkonan opened this issue on Feb 12, 2009 · 77 posts


JoEtzold posted Fri, 13 February 2009 at 2:27 PM

Morkonan, just a idea.
Did you check the sort order of the uv values in the obj files with different projection modes on one side and with rearranging the uv in the planar mode on other side.

What do I mean.
I remember  one of the purposes  of  STOMP.  There was (is) a flaw in poser up to version 6. If in 7 I don't know at the moment.
If you have several material zones in a object, this may be saved as single divided parts as they are coming handy to the model app while saving.
If poser is reading such clustered materials it need's much much more time as if that material zones are saved together.
So STOMP as also the riptide object exporter for C4D (same author I guess) are saving that data sorted by material.
So this will change the sort order in obj file and that load's than quick as the wind.

May it be that such a ordering problem is touched here again.

Just as an idea. Poser isn't doing things a logical manner all the time, is it ?