Forum: Poser - OFFICIAL


Subject: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion

Morkonan opened this issue on Feb 12, 2009 ยท 77 posts


Khai posted Fri, 13 February 2009 at 12:19 AM

ok as I thought. sorry mate.. you've mirrored the mapping. the ends of the cylinders are not mapped at all and you've got a streatched seam down each side where the overlapping UVmap's meet.

this is what we actually try to avoid in UVmapping.