Forum: Poser - OFFICIAL


Subject: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion

Morkonan opened this issue on Feb 12, 2009 ยท 77 posts


TheOwl posted Thu, 12 February 2009 at 10:52 PM

Markonan,

The first image I gave you is what the mapping of the cylinder looks like when loaded in UVmapper Classic. At the right, I showed the settings I took for planar mapping.

It turned into vertical rows just like what you shown with the caps hidden. The obj I posted is already planar mapped. When I imported it to poser. The artifacts are still there.

Sorry for the confusion.

Whatever mapping software you are using. Its planar projection might have done something to it that took away the artifacts. Just like bagginsbill's blender import/export.

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