Forum: Poser - OFFICIAL


Subject: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion

Morkonan opened this issue on Feb 12, 2009 · 77 posts


Khai posted Thu, 12 February 2009 at 10:07 PM

ok I see where your going.. sorry you've gone a bit wrong :( 8 is only mapping 1 side of the cylinder. the tops, sides and back are not being mapped at all and being compressed into the edges of the mapping you've got...  applying a texture to it would only work on that one side.