Morkonan opened this issue on Feb 12, 2009 · 77 posts
Morkonan posted Thu, 12 February 2009 at 6:45 PM
Illustration 3 - Here, we have a Spherical Projection UVMap and it's the last of our "3D" choices of UVMap Projection Primitives. Still, it's a no-go as artifacts are still present. HOWEVER, in the Flat Projection UVMap along the z-axis, there aren't any artifacts! Could this be the solution to the problem?

Cylinder 5) Remapped -Spherical Projection
Cylinder 6) Remapped - Flat Projection, z-axis
Illustration 4 - To explore the possibility more, I chose the other axis of projection as well. ALL yielded good results with no artifacts.

Cylinder 7) Remapped - Flat Projection, y-axis
Cylinder 8) Remapped - Flat Projection, x- axis
(cont'd)