Uleepera opened this issue on Jan 24, 2009 · 38 posts
Uleepera posted Mon, 26 January 2009 at 1:49 AM
Quote - The problem is transparency in general. I havn't been able to make anything even remotly transparent. I created a hollow cube with the back removed. I stuck a bulb and at one point a spotlight inside and set a camera on the other. Now I'm very about about not understanding much to do with textures or shading but I am able to find the shading section along with the transparency section. I've also fiddled with the sliders and check boxes within transparency but nothing seems to actually change anything.
Correction. I have been able to using the glass shader however it doesn't look anything like what I'm shooting for. I tried cloudy glass however that isn't transpartent at all. I can't seem to find a happy medium. EIther its totally transparent or not transparent at all.