odf opened this issue on Oct 27, 2008 · 13964 posts
odf posted Sat, 27 December 2008 at 8:52 PM

Teeth, tongue and such will go on the lower left of the face map, probably with the same scale factor. The eyes will be closed to give the upper lids more texture space. The nails will be separated from the hands and feet and scaled up. I'll probably cut out the insides of her labia, too, and scale them up or at least spread them out so people who are into gynecological renders can have fun. Not planning to do any morphs for that particular region anytime soon, though. :biggrin:
Straightening the lashes in UV is tedious. I have to do it four times and then make the results match. Wings is a little sadist when you try to push texture vertices around. More often than not, they drop quite a bit at first when you start to drag them, and although you know you're not physically dropping something, it gives you a little adrenaline rush every time. Bill, I'm expecting some kick-ass procedural lashes for all that suffering. :biggrin:
-- I'm not mad at you, just Westphalian.