paramount opened this issue on Nov 20, 2008 ยท 225 posts
JoEtzold posted Tue, 16 December 2008 at 2:24 PM

As you see the 90 degree wrong uv-direction on the left arm is solved. For that the jpg in the texture directory is neccessary.
I have only blacken the left arm roughly. It covers the complete arm and more around. Also a bit of the hand is black but thisis no problem cause the hand's are separate material groups. So no need to use this map on hands.