Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13964 posts


bagginsbill posted Wed, 10 December 2008 at 7:28 PM

Ooh I thought of something else.

I'd like to see the UV map for the eyelashes be totally different that it's always been done.

Don't embed them in a small curved area of some larger UV map. Give them a dedicated UV mapping, V from 0 (touch eye) to 1 (tip), straight across. Make the left half of U cover one eyelash, the right half the other eyelash.

Also, add additional polygons for eyebrows. Make two or three layers, also with a private UV map.

I'm saying all this because I can easily make hair fibers procedurally if I can get away with lining them up in the V direction. With multiple layers of eyebrow polygons, I can make them stand off from the head, and overlap and cross each other in 3D like real ones.


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