pauljs75 opened this issue on Nov 10, 2008 ยท 16 posts
Sueposer posted Mon, 10 November 2008 at 3:10 PM
Perhaps the missing shaders are on "global" rather than local coordinates? When the object is moved, then the shader changes (?) I am just grasping at a possibility, as I have never had a shader malfunction either.
Do all the shaders have unique names? Do all the material zones CALL for unique names? If one of these is the culprit, then Carrara would open the shader, but apply a different one first. (Still grasping.)