seedpress opened this issue on Jun 22, 2001 ยท 43 posts
brycetech posted Sat, 23 June 2001 at 9:49 PM
hi guys Im not a big animation person, but I do want to say that (as konan stated) not all poser critters are equal in poly count. For instance, i have made at present 16 new characters for poser that will be released next month. Polygon counts on most of them could be significantly reduced, but I have left several at a higher than necessary count to allow the "morph gods" the ability to create smooth morphs that dont look like pyramids stacked on the things. For instance, the octopus I have is ~85000 poly...way more than necessary...fine for stills, but lordy Id hate to see that thing in an animation if not polyreduced...lol Ive been reading about both programs...and I get lots of emails about poser to bryce animation capabilities. Thanx to both of you for creating these...as it now offers at least a method of doing it. And I point them to both sites now for them to decide. beer mug up to both of you salute BT