bagginsbill opened this issue on Aug 13, 2008 · 158 posts
Synthetic posted Thu, 14 August 2008 at 5:09 PM
btw--
thoughts on the following and its effects:
make a scene, which includes both the envirosphere, a ground object, and some other objects.
make a fresh n' tasty IBL probe image from all this.
put a character in the scene.
create a new IBL light w/ the map you just created. keep, but perhaps adjust your old lights.
do some renders.
i'm imagining that what this will do is add a sort of a radiosity lighting effect, just as if the environmental lights were bouncing/reflecting off objects in the scene and providing diffuse, coloured lighting onto the character.
seem right? and thought about the usefulness of this method>?
i'm gunna do some tests and see if i can get neat results.
r/.