Forum: 3D Modeling


Subject: Animation-friendly character topology

pjz99 opened this issue on Jul 24, 2008 · 60 posts


pjz99 posted Sat, 26 July 2008 at 5:34 PM

Here's an example of what I mean, torso topology that I am trying right now.  Still in the very experimental phase, I know it has a lot of problems already.  Some of the key edgeloops I think are necessary for the torso are highlighted (abdominal muscles, ribcage, pectoral)

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