flibbits opened this issue on Jul 13, 2008 · 27 posts
flibbits posted Tue, 15 July 2008 at 1:30 AM
Re: the video and adding cloth, yes. But those are clothing items, not really cloth. Some items don't conform correctly, but work ok if I zero the figure and the item.
Tried clearing all unused objects and shaders, but still can't get through a 700 frame animation without memory allocation errors.
I do like the way items conform. It looks like they conform right along with figure morphs, so if I make a character heavier, I don't then have to adjust the clothing. Although it seems pants get puffed up and shirts get very puffy around the chest and arms, don't like that. It makes any character look heavier than they are. Is that because they are inflating to cover poke through?