3DNeo opened this issue on Jun 06, 2008 · 557 posts
RorrKonn posted Thu, 10 July 2008 at 2:37 AM
Quote - I think you have to use skull caps if you want to save the dynamic hair as a prop in poser.
I know they use skull caps props so they can have 1 Judy and 2+, 2 or more hair styles.
But the hair works better if the hair is directly connected to the main mesh.
So instead of 1 Judy with 2+ deferent hair styles.
I'll have 2+ Diamonds with deferent hair styles with the hair directly on the mesh.
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