3DNeo opened this issue on Jun 06, 2008 ยท 557 posts
Diogenes posted Fri, 04 July 2008 at 9:32 AM
A question.........
An idea to have different texture maps for the same model. Why couldn't you have a script or some thing to swap .uvs files like UVMapper does? That way you could have different UV maps for the same geometry. Could it be automated so that when you load a particular product it automatically loads the correct .uvs file for the geometry?