Forum: Carrara


Subject: Wierd glass issue

sparrownightmare opened this issue on Jun 21, 2008 ยท 11 posts


GKDantas posted Sun, 22 June 2008 at 9:56 AM

Look at your render room settings to see if the Maximum Ray Depth isnt set to 1, this way ligt cant go throught the glass. I did a test here and using Backdrop you cant see it, only as Background... Other idea is the way that you model your object, maybe it have some normals turned to the wrong side, so go to the VM Room and flip the normals.

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