Forum: Carrara


Subject: Quick & stupid question about texture displacement...

pauljs75 opened this issue on Mar 11, 2008 ยท 10 posts


pauljs75 posted Tue, 11 March 2008 at 12:50 PM

Athought it may be true that displacement creates more polys at render time, I'm looking for a much lighter weight mesh for the actual models themselves. (A tire w/ fully modeled tread can have upwards of 50K in itself. Not exactly the fastest thing to setup for staging.) So what MarkBremmer said last is exactly what I'm looking for. Also it's good to know where the midground point is, that way I can get going on texture maps w/o too much wierdness and trial & error.


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