Forum: Carrara


Subject: Plugins not coming out as fast...

ominousplay opened this issue on Feb 24, 2008 · 11 posts


ewinemiller posted Tue, 26 February 2008 at 5:46 PM

Quote -  I'm not here to complain, but it seems to me that creative, dynamic plugins have not been coming out as fast as they once were

...

I'm just thinking and asking aloud.  Creds to all the developers out there, my fist part of the this post is just to get feedback on the climate of plugins - not to complain.
R

You're absolutely right, but from a DCG perspective things are starting to ramp back up again.

Toon! Pro is deep in a big update, some of which I've shown off in one of the threads at the DAZ forums. Shading domain level control of lines, colors, etc., massive decrease in memory usage, better management of Cell shading especially for DAZ style content, and a few other things.

Anything Goos got its update this weekend. The quick turn around was actually due to some of the work I had finished on the Toon! Pro update. One of the shared tools I use in TP and AGoos had recently been updated to support the very thing I needed to help with Shonner's request. It's always fun to leverage code that way.

There are two new Shaders Plus tools in the can, I just need to get around to posting them to the beta testers for some validation.

And finally, I've started design work on a new bundle of shader operators which will probably be named More Shader Ops, Shader Ops Too, Shader Ops Reloaded, or something along those lines.

Regards,

Eric Winemiller
Digital Carvers Guild
Carrara and LightWave plug-ins