sfdex opened this issue on Feb 24, 2008 ยท 8 posts
whkguamusa posted Mon, 25 February 2008 at 10:24 PM
Quote - No way to do that... just remember to clear all unused shaders and objects before save.
Not quite correct.
If you save your poser objects to a poser scene file and then use transposer to import them (vs dragging them from the browser) C6 will not save the poser geometry and just point to the poser scenes.
Now if Poser saves a copy of each object in it's scene file then you would not be saving any space from duplicates.
I am not sure how poser saves its stuff.
wayne k
guam usa