infinity10 opened this issue on Feb 18, 2008 ยท 15 posts
svdl posted Mon, 18 February 2008 at 6:16 AM
It's not about the amount of material zones, it's about the UV mapping of the prop.
3 material zones for a simple cityscape object (ground, plus boxes for skyscrapers) should be enough. 1 material for the ground, 1 material for the roofs, and 1 material for the sides. If mapped correctly, it'll look at least as good as your first image, using the image map you show here.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter