infinity10 opened this issue on Feb 18, 2008 · 15 posts
infinity10 posted Mon, 18 February 2008 at 2:33 AM

KidAcE's 3DS mesh had 55 material zones ! And that's GREAT for adding variety and proper effect to the final render. Coupled with JCD's 5 different Cty Night textures, and a little sweat randomly applying the various textures to various material zones, the result is what I was looking for.
This render shows a partial Material setting, during the WIP phase of applying materials. You can see that I can apply textures to individual faces of the blocks.
Eternal Hobbyist