Forum: Carrara


Subject: N-Gons in Carrara 6.03

bwtr opened this issue on Feb 17, 2008 · 6 posts


sfdex posted Mon, 18 February 2008 at 12:29 AM

I've built objects in Carrara with polygons carrying much more than three or four sides.  The top of a cylinder, for instance, will have 16 sides (at default).  Is that what you mean by "ngon?"

I do know that Carrara handles triangles best, quads well, and greater numbers of sides with less and less aplomb.  But it clearly does handle larger polygons.