Forum: Carrara


Subject: Falloff blender for shaders?

pauljs75 opened this issue on Feb 11, 2008 · 16 posts


pauljs75 posted Tue, 12 February 2008 at 12:15 AM

Hmm...  Has a few strange bugs. :/  Might need a little more tweaking when used - or some explanation for other settings that affect it. (Could also be some other stuff in the shader combining with it, will have to do some more tests.)

Apparently two things affect it - light through transparancy, and reflections of reflective material.

Top one has light through transparancy checked on both the basic render and the indirect lighting settings. Bottom one has both light through transparancy settings unchecked, but the strange artifact still occurs where there's a reflection of a reflective material.


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