Forum: Modo


Subject: First Modo model, Me!09

bazze opened this issue on Jan 04, 2008 ยท 28 posts


bazze posted Tue, 22 January 2008 at 2:40 PM

Here's a texturing update. I figured out how the shader tree works and have applied the spec map in this render. I'm now having problems with the propellers motion blur. I've created morph maps and morph objects and enabled motion blur but I can't figure out how to generate the motion blur in the render...

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