Forum: Modo


Subject: Is there any way to preserve UVs when subdividing a mesh in Modo?

Cage opened this issue on Jan 20, 2008 · 17 posts


Cage posted Tue, 22 January 2008 at 12:47 AM

Thanks, Paloth.  It looks like this bug is new with version 301 and will more easily occur when a mesh is imported (apparently an empty mesh item/layer is automatically created when you do that).  So users of other versions or those who've built their geometries within Modo wouldn't encounter the problem, apparently.

I'm glad to have a solution, however!  Thanks, everyone!  :D

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.