Forum: Modo


Subject: Is there any way to preserve UVs when subdividing a mesh in Modo?

Cage opened this issue on Jan 20, 2008 · 17 posts


Cage posted Mon, 21 January 2008 at 11:32 PM

http://forums.luxology.com/discussion/topic.aspx?id=23281

http://forums.luxology.com/discussion/topic.aspx?id=23517

It looks like this is a known bug.  The solution is to avoid any "empty mesh layers" in Modo, when exporting.  Apparently I have one such, but I'm not sure how to remedy that.  I've opened a blank scene in Modo, then imported the Vicky 1 geometry without doing anything else.  What is this empty layer, why is it there, and how do I rid myself of it?  It sounds like that should fix the problem.

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.