Forum: Modo


Subject: Is there any way to preserve UVs when subdividing a mesh in Modo?

Cage opened this issue on Jan 20, 2008 · 17 posts


Cage posted Sun, 20 January 2008 at 11:27 PM

Thanks for the response, Tashar59.  I'm very, very new, right now.  At what point in the process should I use the D key?  What I've done is select the whole mesh, then use the subdivision function.  I tried each of the three available subdivision routines, and the all bolluxed the UVs nicely, unfortunately.

I'll be getting the Modo book that's out later this month.  Unfortunately, I haven't had time to wade through the training videos.  I need a book for reference.  :D

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.