Forum: Modo


Subject: Is there any way to preserve UVs when subdividing a mesh in Modo?

Cage opened this issue on Jan 20, 2008 ยท 17 posts


Tashar59 posted Sun, 20 January 2008 at 9:42 PM

Should. Just hit the D key.

I sub V4 and weld the seams and she Keeps her UV's. If anyone asks why I would do that. It makes for better sculpting.