sfdex opened this issue on Jan 10, 2008 · 10 posts
sparrownightmare posted Tue, 15 January 2008 at 4:18 PM
I run C6Pro on a Dual Core Athlon64x2 processor with 2GB Corsair RAM. I find just the opposite. It took almost twice as long to render the same scene when all I had was a single core Athlon 64 of about the same speed. I run Windows XP, so I am not sure if it might be something OS related. I do know a friend of mine with a system very similar to what you described said that my system seems to run C6 Pro faster than his Mac version. A lot of folks don't realize this but there is a difference between AMD and Intel double and quad core CPUs.. AMD multi cores have seperate cache for for each core. The Intel chips share cache between 2 cores which slows down the chip. This might be the issue since I believe the G5 uses an Intel chip.
Quote - Howdy --
New Mac, New Version of Carrara, New Problems!
So, here's the deal.
If I render a scene in Carrara using multi-core rendering (with "Enable Multi Threading" ticked in the Rendering tab in the Rendering Room), the scene will render significantly slower than it renders with a single core ("Enable Multi Threaing" not ticked in the Rendering tab).
I say again: using multi-core rendering is rendering significantly slower than using single core rendering.
AND this is happening in Carrara 5.1 Pro on a G5 quadcore using Tiger, and in Carrara 6.03 Pro, on a BRAND SPANKING NEW MacPro Octo-Core using Leopard.
On the Daz forums I see that Kix has posted a benchmark test and it seems that other folks are having this same issue.
Why would this be? Is there any way I can get Carrara to actually take advantage of this screaming new machine? (Or for that matter, the screaming old quadcore?) Is it just a Mac thing? Did Eovia (and now Daz) release a substandard build on the Mac? Or is it something that appears on PCs as well?
Anyone have any ideas?
Thanks!
Dex