sfdex opened this issue on Jan 10, 2008 · 10 posts
restif posted Fri, 11 January 2008 at 7:34 PM
Odd, I just ran a quick test and when I had multithreading on it was much quicker. Just a simple set up and a frame when from 10 seconds with multithreading to 23 without it. Will the patch make it faster than this?