wikman opened this issue on Dec 20, 2007 ยท 3 posts
MarkBremmer posted Thu, 20 December 2007 at 2:21 PM
What I'll usually do is create a master skin shader with SSS. Then, in the shader editor, instead of the default linking to the same texture map over and over again, I'll simply link to the new reference shader. To answer your question directly, yes. You have to do it for each domain. However, the shortcut above is a way to prevent reapplying the same edit over and over. Mark