Forum: Carrara


Subject: Different Bumps in the same shader?

mikebres opened this issue on Nov 01, 2007 ยท 10 posts


MarkBremmer posted Fri, 02 November 2007 at 9:55 AM

Mike I just played with your file. Because of the way that it is mapped onto the Cube primative, you'll need to use the 1-1000 value slider instead of the color or the 1-100 slider. This kind of weirdness can be prevented by either UV mapping the object or by using Flat mapping and designataing a face on the cube. The stretching of the object plays havoc with bump and texuring.