
Aah! So that's it! I guess it would pay to read the manual a little more closely, huh? That second "Light Through Transparency" checkbox was staring me right in the face and I didn't even notice it. That did the trick, as you can see. Miss Nancy, you spotted something I didn't - the corneas were casting shadows as well, but it's hard to notice unless you see the "after" picture with it. Honestly, I was wondering why on earth anyone would want "Light Through Transparency" for raytracing but not for global illumination. That was before I turned on the hair and tried a render. The light map was projecting to take not hours, but DAYS to finish!! I think I've got a little tweaking of the settings yet to do... Actually I was testing subsurface scattering on the hair which seems entirely appropriate and realistic, but, uhh... Maybe we'll skip that part! Anyway, thanks for the help. It would have been a really long time before I noticed that silly checkbox! As an aside... One drawback of the International Beauties package is the eyebrows drawn on the map and the Eyebrow transmapped material are not quite aligned. (At least on this one.) This picture is just with the Eyebrow material completely turned off.