LMcLean opened this issue on Oct 16, 2007 · 41 posts
pjz99 posted Thu, 18 October 2007 at 12:59 PM
I don't think anyone has spelled this out, but it may save you some work in the future to be aware of this: when you're doing subdivision modeling, it is much, much easier to UVmap at a lower resolution, and also making polygon and edge selection groups; they will all be retained when you convert the HyperNURBs container + base polygon object to a high-poly form.