
Update for everybody. I've been working this weekend to get it done. Here's an older test render of the catsuit with the "Heavy" morph. You will see some cracks and artifacts if you look closely. Those are primarily at the boundaries between the various body parts. I'm working to fix that today. I have a couple of other issues with the dress, skirt ,bikini top and the "Stretch" morphs to beat into submission but they're all coming along. My goal is to have all or almost all of the Vicky 2 morphs present in her clothing. What is taking so long is that I am not doing this with a mesh editor. Everything is being done with a set of Python scripts running under the ProPack. Thus I am more in a software development mode than a mesh editing mode, and we all know how new software release dates go :-) The upside is that once I get this up and running the code should be applicable to most other figures and their clothing so that adding a morph to a figure doesn't mean that they can no longer wear the clothing or having to generate custom clothes by hand for each morph. I do want to thank everyone for their patience. Daz and I were originally hoping to have this done in time for the Vicky 2 release but real life intruded on me this spring and I fell behind.