eyeorderchaos opened this issue on Aug 26, 2007 · 12 posts
SamTherapy posted Sun, 26 August 2007 at 3:38 PM
First, I dunno. Disabling IK should do just that.
Second, yes, even invisible things will still tax resources because they are there in the scene, even if invisible.
Third, Poser will allow you to save and load a whole lot of attributes in the Material Room. Save a Material Collection, instead of a single material. Setting it up may be time consuming but afterwards it will always load in one click.
Coppula eam se non posit acceptera jocularum.