Forum: Carrara


Subject: Editing a terrain as a vertex model?

notefinger opened this issue on Aug 16, 2007 · 15 posts


coocooFORcocoapuffs posted Wed, 22 August 2007 at 12:55 AM

Quote - I was just messing around with some fun stuff like texturing a terrain with rocks, duplicating it, weathering the duplicate and setting it to foliage. Sort of worked! (The edges were too distinct). My feeling on paths is that it really has to be smudged out and flattened and otherwise built specifically in the terrain. Then you could make a copy of the map, select the road, and use that as an alpha channel for the terrain's texture.

Hi there. I am trying to do something just like that! Well almost, but I dont have a clue.  Please see:
www.renderosity.com/mod/forumpro/showthread.php

What i want to do is add paths, and to the embedded keyboard on the terrain, make it blend in more, make the keys look weathered, add waterfalls to cliffs, and a lake where the basin is, have some ivy, etc.  I am kinda new with Carrara (this is my first piece) but I know photoshop, and it seems it would be easier to pixel paint in later...but hoping for some Carrara tips that might save time? thanks for looking into this for me!!!