Paloth opened this issue on Jun 25, 2007 · 32 posts
SYNTRIFID posted Wed, 27 June 2007 at 1:38 AM
Quote -
Load the endomorph model into Poser exactly the same way you do the original,
Now export the morphed parts from Poser as objs and re-import as morph targets...When you export just the head from LW, you end up with a different vertex order than when you export the head from Poser; different vertex order results in the morph blowing up.
Never had to do all that myself.. As I mentioned previously, if I cut the model into parts in LW before exporting the main mesh, I can export them all as one object and import that into Poser.. then export all morphed versions of the head to obj, and just load them into Poser as Morph Targets and the vertex order remains in tact.
Quote - BTW, In LW you pretty much have to subpatch to get a smooth render whereas POser has a rendertime setting that does subpatch smoothing for the render (about the only positive thing I have to say about Poser LOL).
Well, that all depends, both LW and Poser have a surface smoothing (I have recently heard it refered to as "phong shading") In Poser it is adjusted by the "Crease Angle" setting while in Lightwave it is called "Smoothing Threshold".
The render smoothing in Poser is a different thing, and is similar to subPatch type smoothing as you mentioned. The difference is the polygon mesh in Poser is already high density. A subPatch in Lightwave uses the vertices in a low density Polygon "cage" as control points in a spline based object.
How smooth the overall object will be at render time depends on the number of Patch Divisions you set it to when you render in LW. Poser doesn't handle spline based objects so any subPatched objects need to be "frozen" into a polygon mesh in order to be imported into Poser.
Once you do freeze the object in LW, you really don't need to "re-subpatch" it to get a decent render. But there's no reason why you can't do it . It would really depend on how dense your patch division setting was when you first froze the model.
Hey! His nose is dry! ... Someone should lick it, just in case. - Diego