evinrude opened this issue on Jun 25, 2007 ยท 5 posts
MarkBremmer posted Mon, 25 June 2007 at 6:52 AM
The proximity shader is waaaaaaaay cool. The whole set of SS shaders works as advertised You'll like them. Back to the global settings, sometimes the changes may not be obvious becase of the scale of the shader. Reducing the scale of the shader will make the implementation more obvious. For example, the default scale of a shader may be 100. That looks fine on the "local" setting but seems to not even show up in "global". That's when you try a setting of something like 10 inseated. Mark